Mobile UX · Pet care routines

4Pets Pet Care App

Designing a mobile experience to help pet owners remember medication, vaccines and recurring care tasks without turning pet health into another scattered calendar.

A product design case focused on routine management, dual audiences and usability testing. The project produced a high-fidelity prototype, not a shipped product.

  • 4 monthsproject duration
  • 2 audiencespet owners and vets
  • Prototypemobile app concept
  • Testedcalendar task flow
4Pets mobile app mockups showing onboarding and pet profile screens.

Product strategy · Mobile UX · Competitive audit · Personas · Usability testing · UI design

My contribution
Mobile UX and prototyping
Context
Pet care concept and usability study
Delivered
Pet care flows, mobile screens and calendar task testing

01 · Challenge

Pet care was a memory problem before it was an interface problem

The initial brief was to design around medication management. I reframed the opportunity around pet care routines: vaccines, medication, feeding schedules, vet information and the small recurring tasks that are easy to forget until they become urgent.

The goal was to support pet owners with reminders and centralized information while exploring how veterinarians could share guidance and reduce repetitive support requests.

02 · Product Framing

I separated the product into two connected jobs

Owner

Remember and act

Pet owners needed a place to track medication, vaccines and practical information without relying on memory, notes or a generic calendar.

Veterinarian

Guide and reduce repetition

Veterinarians needed a clearer way to share instructions, answer common questions and keep pet health information easier to access.

03 · Research

The market scan showed a feature-rich category with room for clearer focus

I compared pet care apps across core capabilities such as medication reminders, vaccine schedules, medical history, professional information, backup and animal types. The audit helped define which features were table stakes and where 4Pets needed a clearer experience.

Competitive audit comparing pet care apps by medication reminders, vaccination schedule, medical history and other capabilities.

04 · Personas

The personas made the product tension visible

Brenda represented the owner side: remembering care tasks while juggling work and multiple pets. Carlos represented the veterinarian side: needing a scalable way to keep owners informed without answering the same questions repeatedly.

Persona card for Brenda, a pet owner who needs help tracking medication and care routines.
Persona card for Carlos, a veterinarian who needs an easier way to share pet care information.
4Pets mobile screen asking which pet the user has, with illustrated dog, bird, cat and other options.

05 · Design Direction

The interface used friendly visuals, but the structure stayed practical

The visual system was intentionally warm and approachable, but the UX priorities were operational: choosing a pet, storing health details, accessing schedules and adding reminders quickly.

  1. 01Use animal categories to make onboarding feel immediate and low effort.
  2. 02Keep the calendar and add-task flow close to the home experience.
  3. 03Use color and illustration to support recognition, not to hide weak navigation.

06 · Usability Test

The prototype was tested around the routine that carried the most product risk

The test asked participants to find the calendar and add a task, such as a medication or food reminder. That flow mattered because reminders were the core behavior the product needed to make easier.

Usability test flow from login to home, weekly calendar, monthly calendar, add task and completion.
Usability test notes summarizing participant reactions to navigation, colors and the add-task flow.

07 · What Changed

The test pointed to three product decisions

Make reminders more explicit

Users valued reminders, but the path to adding tasks needed to read more clearly as a calendar action.

Protect orientation

Back navigation and clear labels mattered because users used them to recover when they felt unsure.

Keep the system daily-use friendly

Participants responded to organization, color and centralization as reasons they could imagine using it often.

08 · Reflection

Contribution and next steps

4Pets shows how I translate a broad concept into product structure: defining audiences, mapping routine behaviors, prototyping a mobile flow and using usability feedback to make the next design decision clearer.

  1. 01Moved from a medication-reminder brief to a broader pet care routine system.
  2. 02Balanced emotional brand cues with practical task completion.
  3. 03Used the calendar task study to identify the next iteration of the mobile prototype.
Wide 4Pets mockup showing multiple mobile screens from the app concept.